GENERAL RULES
TURN STRUCTURE
The game is played over a series of turns. Whoever built something most recently is the first player. Turns proceed in clockwise order. Each player's turn consists of the following phases:
1. Start of Turn Phase - If you have any "at the start of turn" effects, apply them. For example, if you are on any of the 9 spaces in the center of the Game Board, you gain 1 Victory Point. If there is currently a tile over the space, do not gain the 1 Victory Point.
2. Respawn Phase - If you have been Knocked Out, put your robot onto any unoccupied spawn tile and refill their Health.
3. Main Phase - You may play cards, use abilities, spend Energy to buy cards and spend Move to move your robot or push other robots. You may do these as many times as you want to and in any order you choose.
4. End of Turn Phase- If you have any "at the end of turn" effects, apply them.
5. Cleanup Phase - Put any cards you have in play into your discard pile, then discard any cards left in your hand, then draw 5 new cards. You lose any unspent Energy and Move.
PLAYING CARDS
During your turn, you may play cards from your hand one at a time. Cards are free to play. When you play a card, put it "in play" next to your Player Board, then do what the card says. At the end of your turn, put any cards you havein play into your discard pile and discard any cards left ni your hand.